Hi!
My name is João Vasconcelos and I'm a hobbyist pixel artist/game designer.
I love fantasy and sci-fi and my current project is an isometric space game.
Don't be afraid to say hi!
Destructible Crates are now in. Some of them drop additional lives.
Added one new enemy type. The Red Slugs are tougher to kill than the green ones.
Changed the color of the Hearts Icons on the top left corner to red. Green was a strange color for them.
Also removed the Timer. The player will have no time limit to finish the level. He’ll just have to kill all the creatures.
Note:
At this stage, is safe to assume that everything is still a placeholder. (The player character, crates, floor and walls definitely are. The enemies not so sure yet.)