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Hi!
My name is João Vasconcelos and I'm a hobbyist pixel artist/game designer.
I love fantasy and sci-fi and my current project is an isometric space game.
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Making the UI is a tedious task:

Draw a panel in photoshop -> add it to the game -> test it in-game -> place text in aprox. coordinates -> see where it appears in-game -> its nowhere near where it’s supposed to be… reposition text - > test it in-game again -> reposition again -> test in-game… looks cool! -> repeat for the buttons -> don’t like them in-game after all the work of putting them in-place, redraw buttons -> look good. on to the next panel -> repeat.

Anyways, I’m gonna sound like a noob… but I’m really proud of the current game ui. It’s a slow process and as you can see in the video, there’s still parts of the old one there (the purple and white stuff in the middle) but it’s coming along very nicely.

Oh and ignore those blue rectangles. That’s placeholder art for the loot.

What do you think?

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  5. isojov said: @nickprokoart thank you!
  6. nickprokoart said: Awesome!
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  8. isojov said: @12-volt-battery Thanks!!
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