
Back from vacations and already working on the next build.
There’s already a few new things you can see on this video:
- a placeholder player portrait;
- enemy side panel’s look improved and cleaned up;
- improved tileset;
- cleaned up HUD;
These are minor things though… The big features I’m hoping to add on this build are:
- multiple controllable characters
- on-battle weapon selection/inventory system
- character customization (this one is not top priority though, so may not be on this build)