Started coding the “multiple characters” feature.

Still full of bugs but the very basic system is in. Basically, you can now deploy another character when on battle and you control them on their turn.

How it’ll work:

You have a main character wich will be the only one controllable/visible outside of battle. But when a battle starts, you’ll have the option to deploy your other characters on any visible tile. You choose where, when and wich characters you want to deploy.

So, for instance, if you have injured characters and nothing to heal them with, you may choose not to deploy them.

You CAN’T remove a character from battle after deploying them.

You can deploy them at the very last turn, though, so that they win EXP without having to fight. (I might change this so that every character wins EXP even if they were not deployed. Not sure yet)

If your main character dies, Game Over. If any other character dies, no worries… go hire another one!


Play on itch.io

Help me out!