The multi-character system is still a work in progress but is slowly getting somewhere.

Not yet sure about the panels graphics though… I think it occupies too much of the screen when you have 4 characters (like in the video). But I do need the space to show the character’s information like HP bar, EXP bar and statuses (sleeping, burning, etc)…

Also, the enemies side panels are now red for better readability.

I’ve also been thinking about the inventory system. I want the player to be able to equip weapons on their characters and swap them freely each turn.

I’ll be making an inventory mockup as soon as I’m happy with the multi-character stuff.